Diora

Diora

Made by Zachary Snyder

Staff note: A highly anticipated Playdate game with beautifully designed 3D puzzles and great uses of the crank and accelerometer. Addictive and a must play!

After a strange accident, you’ll travel across the world to uncover a mysterious force that is manipulating structures and the people around them.

As you explore, you’ll find new ways to solve puzzles, and free each island from the signals controlling it.

Diora also includes the Construct, a fully fledged level editor.

Credits

Hey, just to prevent any confusion, two people named Zachary Snyder worked on this game.

  • Programming, Art, Design — Zachary W Snyder
  • Music, SFX — Zac Snyder AKA EmberNova
  • Level Design Help — Chandler Brown-Tuffield, Jeremy Hug
  • Never actively tried to sabotage the project — Rae
  • Thanks — Rae, Paul, Guv, Toad, Marquis, 2D, the rest of the Playdate Squad Community, Blender, Panic, CiGDA

  • Playtesters — Daniel Draper, Donald Fraser (Guv_Bubbs), Eli Piilonen (2DArray), Marquis Kurt, nexusnecromance

More cool info

Featured In…

  • 73.7 MB.
  • First published 11/06/2025, last updated 12/15/2025.
  • This game's developer created it without the use of generative AI.
  • We think this game is appropriate for everyone.
  • This game uses the d-pad, A and B buttons, and the crank. Some levels also use the Accelerometer. Precision and quick reactions may be needed occasionally.
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