Schrodingers Dungeon

Schrodingers Dungeon

Made by Alejandro Burgueño

Enter a dungeon where no one can tell if you are alive or dead. Embark on a moral journey steeped in love and friendship, even as you slowly lose track of what it truly means to live or what purpose even is.

  • Harness spectral powers: speak with phantoms, slip through walls, uncover hidden paths.

  • Rely on your living strength: interact with objects, wield magical tools, and collect valuable, precious nickels!

  • Expect witty dialogues, puns, and preposterous self-thoughts.

  • Meet bizarre characters and see what happens through a semi-random dialogue engine.

  • Experience a bunch of cinematic cutscenes made for your enjoy and pleasure only.

  • Hunt countless Easter eggs - if you can.

Explore 20 rooms packed with uncertainty. Schrödinger's Dungeon can last a couple of hours or unfold across several days, thanks to an advanced autosaving system. Enter if you dare, and embrace the thrill of indeterminacy!

Special Thanks:

  • Melisa, my daughter, for designing the overworld Atrocity sprite, composing its theme on Pulp, and testing some areas.

  • Testers: Víctor Manuel Cano, Elena Agudo, Marina Copado, and my brother Nelson.

  • Fernando Herrera Herrera, for inspiring the system of controlled, semi-randomized dialogues.

More cool info

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  • 192.2 KB.
  • First published 12/16/2025
  • The developer used generative AI to create game code.
  • Contains mild profanity (and yes, some characters won’t stay entirely dead… or alive).
  • This game uses the A and B buttons, and the DPad.
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