Made by James Gameboy
Taking inspiration from NES classics like Dragon Quest and Final Fantasy, Initial Daydream brings old school JRPG mechanics to the Playdate! Help the monarchs of the four kingdoms (Ghoulliard, Altantis, Uiskei, and Goo) deliver presents for the annual Royal Gift Exchange. To do this, you'll need to circumnavigate the world, fight monsters, solve puzzles, and meet all kinds of new friends. And after you've delivered all the gifts? There will be a big party! And I'm sure nothing unexpected will happen, like a real threat beaming in from space!
RPG fans will feel right at home in the 1 on 1 turn-based battles. Head to the shop in town to upgrade your Attack, Health, Restore, Speed, and buy pozhns (pronounced "potions") and new abilities. You'll also find abilities hidden around the world, and you might get stat boosts from talking to the right people!
Most players will be able to finish Initial Daydream in 2 to 3 hours.
Art, Animation, Coding, Design, Music, Scenario, and Writing by James Gameboy
Writing by Greg Troyan
Font by AyreGuitar
Full Screen Art and Boss Design by LadyCelery
Title Font and Trailer by Nick Shaw